Introduction to Cloud Control: Build a Magic Lamp
Friday, April 22, 2016 from 6:30 PM to 9:00 PM (EDT)
A Free CTC-Workshop with Deren Guler
Learn how to build a lamp that is controlled through the cloud! In this workshop you will learn the basics of how to setup an Internet of Things Light circuit and explore different ways of programming the circuit wirelessly. We will look at different platforms for cloud controls and discuss different applications for using the Internet to control a simple circuit. You will then create a beautiful origami lamp shade for your lamp. At the end of the workshop you will have a complete circuit to work with and designed a cloud based system that controls your lamp.
Deren Guler is a physicist, designer and educator based in New York. She is interested in researching and developing technology that uses interactivity and computation to explore nature from a playful and sustainable approach. Deren has led community-based interactive projects and workshops around the world to diverse audiences of all ages. In 2014 she founded the maker-kit company Teknikio, which offers tools and construction kits to expose kids and young inventors to an assortment of smart materials and electronic components to spark curiosity in design and science. More info about Deren: http://cranked-out.me.
CTC Workshops are part of the Creative Technologies Curriculum Initiative of the Art and Art Education Program.
This event is free, but space is limited and RSVP is required. RSVP: http://cloud-control.eventbrite.com. Please arrive 15 min prior to the start date.
Art and Art Education Program, Teachers College, Columbia University, 525 West 120th Street, New York, NY, Thingspace, Macy 55
More info: ctc.tc.columbia.edu
Please RSVP for the April 24 workshop @ firstname.lastname@example.org
held on Friday, November 22, 2013
We lit it up…and will do it again…
Origami playtime with Deren and http://invent-abling.com/
Please ask for electric origami materials — we have them here in the studio.
Video Projection Workshop
held on Sunday, November 10, 2013
The Fall 2013 fabulous Myers Media Art Workshop was a hands-on introduction to Projection Mapping, taught by visual artist, educator and ITP-alumn CHiKA.
Video mapping is a technology that allows us to project still and moving images or animations onto 3-dimensional surfaces of any kind. Projection mapping has become very popular in the recent years by artists and advertisers alike.
The software we used was Module 8 and MapMapper. For a limited time you can continue to explore projection mapping the in the studio (that is, while the demo licenses remain active).
If there is interest in further working with this technology we will install the software permanently.
held on Saturday, April 27, 2013
a workshop in making & exploring
On Saturday, April 27, 2013, we held Talk Back to the Internet, a workshop in digitally networked art led by Don Miller from the Institute of Play.
The purpose of the workshop was to explore the material of the Internet—the code—in order to create our own participatory drawing application. By the end of the day we were bouncing through cyberspace making free-hand graffiti on brand new websites that we’d each set up and programmed on a Raspberry PI.
While it would be an exaggeration that the workshop made network experts of us all, it did indeed give each of us a good long look under the hood of a behavior (web surfing) that has become ubiquitous even though so few of us know anything about how it works. In that regard the workshop was a huge success. And, even better, it was fun!
DON MILLER is an artist and educator based in Brooklyn, NY. He performs live visuals in real time under the alias NO CARRIER. Miller works with nearly obsolete repurposed electronics to create psychedelic low resolution video art. Part of the 8bitpeoples artist collective, he performs, exhibits, and lectures worldwide. He is a graduate of NYU’s ITP program and works as a Learning Designer at the Institute of Play.
a workshop in making & exploring
On Saturday, December 1, 2012, the MMAS held an interactive making workshop in electronics. Our leader was an electronics teacher and artist from the Carnegie Mellon School of Technology, Sibel Deren Guler. She guided us in making activated origami, squishy circuits, Drawdios, and finally, drawbots. See more about Deren and her work, including lists of resources for making your own electronics, at http://invent-abling.com/
with MakerBot and 3D printing.
Over the past month or so we’ve taken great long steps into the emerging world of 3D printing.
On May 26 Liz Arum from MakerBot Industries came to TC and gave a demo in the basic workflow using TinkerCad and the MakerBot code generator, ReplicatorG. The successes of our first prints on that day proved that the technology was ready for us…or that we were ready for it.
The follow week (June 1, 2012) TC was invited to the first ever MakerBot Hackathon at the Metropolitan Museum of Art.
The idea was an experiment between the Met’s education department and the MakerBot network of artists and hackers. Read a description here: Met MakerBot Hackathon.
The goal was to use simple 3D scanning techniques with still cameras to capture selected artworks in the Met’s galleries, and then to remix those artworks in imaginative ways. All the works would be uploaded to MakerBot’s network distribution, Thingiverse, where they might be downloaded again by far-flung modellers and makers. The day was exciting and amazing. We met modellers from around the country and the world. And made a couple of intriguing contributions ourselves.
Four of us were there on Friday, Deb Bassino, Eileen Begley, Erol Gunduz, and Sean Justice. On Day 2 of the event, only Eileen Begley was able to attend. At that point most of the modellers had explored a suitable workflow for scanning and making, and there was a ton of exciting work produced. At the end of the day there was a presentation of all the projects, whether they had been finished or not. Eileen took careful notes of the presentations; you can access her notes here.
The final lines from Eileen’s observations from Saturday at the Met:
Finally, in preparation for the arrival of our own MakerBot Replicator, Hong Wan Tham organized a special workshop for his sculpture class, led by Erol Gunduz. On Friday, June 23, 2012, a handful of students worked through the challenges of 3D modeling to prepare their own small character prints.
What are the benefits and challenges of teaching with new media in the art classroom?
Several members of the Media Art Advisory Group will share their experiences with new media in the art curriculum. Each will present a brief overview of their practice. The focus of this event will be on conversation and questions about the actual practice of teaching art with computers, networks, software, and new media. Please join the conversation!
The MAAG are art teachers who work with new media in their classrooms. See the MAAG link (above) for more information, bios, and the portal to the MAAG blog.